

Take, for example, the Hellfire character that I was commanded to create by the poll. That sounds dismissive on paper, but the application of these sets is a lot more thoughtful than that.

Near as I can figure, this is just a homebrew amalgamation of other classes, pulling powers from blasters, scrappers, and defenders and mooshing them together into their own primary and secondary powersets. But there’s also something a bit more distinct about the Guardian archetype in Rebirth. After all, a lot of my time spent in the original game was rolling up alts with different powersets to see what stuck. I suppose most of the reason that seems to be the case is as much mental as it is mechanical. Can the introduction of a completely different class change the entire makeup of an MMO’s experience? That is often the bet pushed forward by other games like Black Desert or Lost Ark, but somehow when I rolled up a Guardian character on the City of Heroes rogue server Rebirth, the decision felt more impactful than other those other examples.
